How to Draw Vampires: Discover the secrets to drawing, painting, and illustrating immortals of the night (Fantasy Underground)
Walter Foster | Michael Butkus, Merrie Destefano | 2010 | HQ PDF | ISBN: 1600581986 | 131 pages | 102 Mb

Mike Mattesi, "Force: Character Design from Life Drawing"
2008 | ISBN-10: 0240809939 | PDF | 256 pages | 26 MB

Acrylic Solutions - Exploring Mixed Media Layer by Layer
ISBN: 1440321124 | 2013 | EPUB | 128 pages | 12,4 MB

Linda Kemp, "Simplifying Design & Color for Artists: Positive Results Using Negative Painting Techniques"
English | ISBN: 1440325235 | 2013 | EPUB | 144 pages | 10 MB

When you become a better designer and colorist, you become a better painter.
Painting doesn't have to be complicated to be good. In fact, it shouldn't be. Artist and best-selling author Linda Kemp (Watercolor Painting Outside the Lines) bypasses all the complexities of design and color to focus on a fresh, simplified strategy for success that features negative painting--a method that uses the space around your subject to help define it.

Cartooning - Character Design (How to Draw & Paint)
ISBN: 156010967X | 34 pages | 24 Mb

Autodesk Smoke Essentials
ISBN: 1118867289 | 352 pages | PDF | 8,5 MB

Get productive fast with this compelling, unique guide to Autodesk Smoke If you're new to Autodesk Smoke for Mac, this guide will get you up to speed on the key tools in a practical, hands on way.

Autodesk 3ds Max 2015 Essentials
ISBN: 1118867211 | 400 pages | PDF | 12 MB

Get up to speed quickly with this compelling, full–color guide to Autodesk 3ds Max With its real–world, hands–on exercises, Autodesk 3ds Max 2015 Essentials helps new users learn the fundamentals of Autodesk 3ds Max quickly become productive. The task–based tutorials add real–world context that help you become familiar with the workflow scenarios of a professional environment, and provide that extra level of understanding to make you more proficient overall with the software.

How to Draw: Storytelling
English | 2006 | ISBN: 0977861309 | 120 pages | PDF (Scan) | 117 MB

Joseph Gilland, "Elemental Magic, Volume I: The Art of Special Effects Animation"
English | ISBN: 0240811631 | 2009-03-04 | 328 pages | PDF | 30,1 MB

Rhoda Grossman, Digital Painting Fundamentals with Corel Painter X
ISBN: 1598634046 | edition 2007 | PDF | 255 pages | 26 MB

Tavmjong Bah - Inkscape: Guide to a Vector Drawing Program (4th Edition)
Published: 2011-05-16 | ISBN: 0132764148 | PDF | 504 pages | 29 MB

The Best of Brochure Design 12
ISBN: 1592538339 | English | 224 pages | PDF | 86 MB

Brochure design is a perennial in the world of marketing and graphic design, yet it can be challenging to execute successfully. This substantial collection of the world’s best brochure design offers hundreds of ideas, pages of inspiration, and armloads of advice for professional graphic designers and students alike. With a clean, engaging presentation, this volume is a highly visual collection of ideas for everything from choosing type to selecting photo treatments, and everything in between.

Sketchup 2014 For Dummies
ISBN: 1118822668 | 2014 | 504 pages | EPUB, MOBI | 56 MB<br>
Introduction to Modeling in Blender | 800 MB
Software: 2h 22m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 1ch
Genre: eLearning | Blender 2.70 | Project Files Included | July 22, 2014

In this training we'll use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques in Blender. We'll begin by looking at polygon geometry and learn about its different components. You'll learn how to organize your model into hierarchies and keep your scene clean and efficient. We'll also take a look at multiple modeling tools, including Extrude and the Loop

50 Robots to Draw and Paint: Create Fantastic Robot Characters for Comics, Computer Games, and Graphic Novels by Keith Thompson
Barron's Educational Series, 2006 | ISBN: 0764133101 | PDF | 128 pages | 57,32 MB

# The ability to render eye-catching, convincing robots is a vital skill for artists who design computer games or illustrate graphic novels and comic books. This book presents 50 robot designs for artists to copy, and then embellish with their own creative flourishes. Each design features step-by-step constructional drawings, with instructions for shading and coloring. Among them are? Basic robots, easy-to-create ?starter? models...