RealFlow is a recognized standard for the simulation of fluids and body dynamics in films and television. From a small droplet to a tsunami RealFlow can achieve stunning results. RealFlow is a fully-featured standalone package available for Windows OSX and Linux and compatible with all major 3D platforms via free connectivity plugins.
WaxLab 3d is an affordable yet powerful sculpting solution for Autodesk's Maya. Created out of a desire to integrate professional sculpting tools within the Maya Environment, Waxlab combines the organic feel of sculpting with the depth of Maya's modelling, rigging and animation tools, increasing your creative potential.
The Mattepainting Toolkit (gs_mptk) is a plugin suite for Autodesk Maya that helps artists build photorealistic 3D environments with minimal rendering overhead. It offers an extensive toolset for working with digital paintings as well as datasets sourced from photographs.
Qualoth is a production-proven cloth simulator adopted by some of the biggest studios worldwide. Qualoth is based on a sophisticated physical model and numerical algorithms that produce realistic wrinkles and cloth animation, and delivering unmatched computational speed with fully multi-threaded solver. The reliable collision handling and rich set of controls allow users to spend more efforts on creative work rather than tedious trouble-shootings.
MASH is a suite of 24 Maya nodes developed in-house at Mainframe aimed at enabling our artists to create versatile ‘motion design' style animations. It offers a selection of effector nodes which can be daisy chained together to generate a wide variety of customisable effects. It's fully controllable from both Maya's Attribute and Node Editors.
ArnoldRender is the famous photorealistic rendering system "Unbiased Monte Carlo Radiosity," currently used by Sony, Glassworks, Sega, Framestore, Digital Domain, The Mill, Psyop, Ubisoft, Zinkia, Kandor, 737 shaker among others, for advertising, animation series and movies like Monster´s House, Beowulf, Alice in Wonderland, 2012 o Lluvia de albóndigas and more.
Create Mesh: Get start with MESH - Maya for Second Life Beginners Course Software used: Maya | Project Files: Included | 6 hrs | 2.19 GB
This course is for those who are just opening Maya for the first time, or those still getting started with it. Students will learn everything from the basic layout of Maya, basic tools for working with mesh, basis for adding shadows and unique lighting effects to your model, and step-by-step tutorials for making a simple cookie jar, an old lounge chair, and a sword, and uploading to Second Life. Each lesson is designed to get users familiar with various tools and learn a variety of techniques to approach polygonal modeling.
V-Ray for Maya is one of the latest developments by Chaos Group. Developed to meet the needs of the most demanding VFX & Film studios around the world, the rendering engine delivers uncompromised stability, interactivity, ease of use and unprecedented speed.
The DMM Plugin for Maya allows you to do high quality finite-element-based destruction right inside of Maya. Simulate anything from jelly to diamond. Control your physical reality by changing plasticity, toughness, shape preservation and many other physically simulated parameters.
Xfrog 5.3 is a procedural organic 3D modeller that allows you to create and animate 3d trees, flowers, nature based special effects or architectural forms. Xfrog enables even the most casual user with the powerful ability to create and animate organic models. Take the Feature Tour to see what Xfrog 5.3 for Maya can do for you.
Rich Diamant, Lead Character Modeler Blizzard Entertainment has recently released the Diamant Modeling Tool for Maya. Based on his his Diamant UV tools for Maya, Diamant Modeling Tool is a completely integrated Automatic UV Mapper and Editor in Maya and includes a suite of custom modeling tools that are created and tested right in production.