3DMotive - Blender For Game Artists Volume 2
English | .MP4 | aac, 44100 Hz, stereo | h264, yuv420p, 1280x720, 30.00 fps(r) | 1.14GB
Genre: E-learning

In this course, instructor Alan Thorn is going to be giving a comprehensive introduction to Blender for Game Artists. Here, Alan will show you how to get up and running in Blender for creating animated in-game models even if you're a complete newbie! In the earlier volumes, you will be learning a range of topics that include: Blender (and 3d software) basics, primitive creation, 3D space coordinates, loading in reference material, and basic mesh manipulation. While near the end of the course, you'll start to feel like a game art pro as you begin to learn and understand the concepts of UV unwrapping, asset rigging for animation, animation creation, mesh exporting, and game integration.

InfiniteSkills - Learning SolidWorks 2015 Training Video

InfiniteSkills - Learning SolidWorks 2015 Training Video
English | Duration: 7.75 hours| AVC 1280x720 15 fps | AAC 96 Kbps 48.0 KHz | 1.1 GB
Genre: E-learning

In this SolidWorks 2015 training course, expert author Dean Kerste will teach you how to create sketches, 3D models, and engineering drawings using the tools in SolidWorks. This course is designed for the absolute beginner, meaning no previous experience with SolidWorks is required.

InfiniteSkills - Learning SolidWorks 2015 - Sheet Metal Training Video

InfiniteSkills - Learning SolidWorks 2015 - Sheet Metal Training Video
English | .MP4 | h264, yuv420p, 1280x720, 15.00 fps(r) | aac, 44100 Hz, mono | 521 MB
Genre: E-learning

In this SolidWorks 2015 ? Sheet Metal training course, expert author Dean Kerste will teach you how to navigate the SolidWorks sheet metal environment. This course is designed to help users prepare for and successfully complete the SolidWorks Sheet Metal Certification (CSWPA ? Sheet Metal) exam, meaning a fundamental understanding of SolidWorks is required.

Making It Look Great 9: Animation, Camera & Staging Techniques for Cinema 4D

English | MP4 | 1280x720 | AVC 491 Kbps 15.000 fps | AAC 44.1 Kbps 61.6 khz | 7h 10mn | 1.86 GB
Genre: eLearning
3DMotive Creating 2D Games in Unity
English | Size: 1.97 GB
Category: 3D

In this tutorial series, instructor Alan Thorn takes us through the process of creating a 2D Shooting Gallery game with the Unity Game Engine.
Digital Tutors: Beginners Guide to Rigging in CINEMA 4D
Genre: Video Training

In this CINEMA 4D tutorial we will learn the fundamentals of rigging in CINEMA 4D. We値l start off by covering the most basic form of rigging, which is parenting. We'll then take a look at how to modify an object's pivot and how to work with groups. After that, you値l learn about joints, inverse kinematics, and control objects. And to wrap up this tutorial, we'll go over CINEMA 4D's binding process for skin deformations. By the end of the course, you will understand essential terms and definitions and build a solid foundation for rigging in CINEMA 4D
Basic 3dtraining -3D Light Master

Hi, I'm Waldemar Belwon, creator of the Light Master Training Program and founder of the Dreamlight 3D Club, the leader in 3D graphics training for artists looking to create professional-looking scenes, quickly and easily.
CGCookie - Rendering a Guitar in Blender with Cycles
00:53:46 | MP4 | AVC, 1280x720 | AAC, 142kb/s | 425 MB
Genre: Video Traning

In this tutorial by Kent Trammell, you値l be taken through the process of rendering a sleek, electric guitar image in Blender with the Cycles render engine.
Modeling an Electric Guitar in Blender
English | MP4 + Project files

The modeling process is started by creating the main forms of the body, neck, and head of the guitar, followed by adding all of the detail bit by bit. In particular, you will learn how to create the shape by focusing on the topology of the more difficult areas first. - CINEMA 4D: Designing a Promo
Genre: eLearning

Join Rob Garrott in CINEMA 4D: Designing a Promo as he demonstrates how to create a 15-second promotional video that looks and feels like a professional advertisement. Learn how to use a combination of CINEMA 4D, After Effects, Photoshop and Illustrator to go from concept to script to screen, creating sketches, adding animation, and rendering the final promo. This course focuses on real-world techniques, culminating in a finished, usable product.
Digital Tutors - New Features in Unity 3.5
Genre: Video Traning

In this course we'll be discussing most of the major features added to the Unity game engine in the latest release, Unity 3.5. Through out these lessons, we'll learn how to utilize Unity's Pathfinding system to create quick and efficient AI. Then we'll move on by discussing the new particle system interface called Shuriken where we'll create a pillar of fire. After that, we'll get into working with the HDR capabilities and create a stunning composition in real time. Then we'll finish this course up by discussing light probes and occlusion culling. Both are great ways to create a beautiful game but also keep our performance costs low

VisCorbel - Creating V-Ray materials Vol 1 2 3
I値l show you how to create more than 70 materials, which can be further modified to make countless variations. The techniques I知 using can be mixed and matched, or used to create completely different materials. This video will show you some tricks you can apply to your own work in more than one way.
cmiVFX - Maya VRay Nuke
Genre: eLearning

cmiVFX` has released Snowy Landscape Complete. This project based course takes on the challenge of a snowy landscape. Snowy visuals in animation are quite complex and can be a challenge to the most experienced TD. The organic shape, depth and sparkles of snow are all difficult features. Together in a single scene they can be maddening. Paolo Copponi has taken on this challenge. Paolo will model in maya, shade in VRay, and compose in nuke. Every stage of this complex scene is covered in detail. This beginning-to-end approach in a lesson, takes the student from a blank screen to a complete REEL clip. This production pipeline is intended to achieve the balance between quality and speed that can be difficult with VRay. VRay materials, lighting and rendering can be a bear. He takes VRay further by setting up passes and elements for NUKE compositing. The VRay to NUKE pipe alone is worth this small cost. This is an intermediate to advanced lesson. The tools taught here require: Maya, VRay, Nuke and Photoshop. Trial versions of each should suffice to follow along.
Production FX - Volume 1 new DVD! - Allan McKay

Time to blow stuff up! This DVD goes from start to finish through creating an entire production shot - developing from the ground up the initial bridge overpass scene - prepping it for FX and going through all of the phases of destruction and pyrotechnics! From the initial conceptual stages we look at how we will tackle this effect as if it was a real production shot, the challenges we'll run into and what is necessary to achieve the detail and effects we need!
Digital - Tutors - Exploring Different Explosion Types in 3ds Max and FumeFX

In this series of tutorials we will learn how to create different kinds of explosions using just FumeFX in 3ds Max.
We'll start the training by first learning about the anatomy of our explosions, then we will have an introduction to FumeFX covering the basics you can start using today. After that, we will cover a few examples of explosions and also the dense smoke.