Basic 3D Training - 3D Pin-Up Master
Basic 3D Training - 3D Pin-Up Master
English | AVC1 1280x720 25 fps | AAC 160 Kbps 44.1 KHz | 2.48 GB
Genre: eLearning


From Never Seeing a 3D Software, To Steamy Sexy 3D Pin-Up Renders–Faster And Easier Than You Ever Thought Was Possible… Your Wicked 3D Dreams About To Come True… Generic training conducted in DAZ Studio and Photoshop. Knowledge can be applied to any software



Basic 3D Training - 2D PostWork Master
Basic 3D Training - 2D PostWork Master
English | AVC1 1280x720 25 fps | AAC 160 Kbps 44.1 KHz | 2.90 GB
Genre: eLearning


Make your photos and 3D renders POP like never before.

From simple touch up, mastering all the tools, to fog, sun, rain effects, matching 2D / 3D, resculpting the human body, digital make up, hair, beautiful text, logos and more…



Digital Tutors - Cloth Workflows in ZBrush 4R6
Digital Tutors - Cloth Workflows in ZBrush 4R6
English | 1h 31m | AVC 1280x720 15 fps | AAC 128 Kbps 44.1 KHz | 1.63 GB
Genre: eLearning | Level: Intermediate

In this tutorial we'll start simple and work our way up to more complex methods of creating different kinds of cloth-like surface detail.


Digital Tutors - Advancing Your Matchmoving Techniques in PFTrack and Maya
Digital Tutors - Advancing Your Matchmoving Techniques in PFTrack and Maya
English | 1h 52m | AVC 1280x720 15 fps | AAC 128 Kbps 44.1 KHz | 1.53 GB
Genre: eLearning | Level: Advanced

Throughout these lessons we will dive deep into advanced matchmoving methods and problem solving. Certain shots can be challenging for matchmovers to the point where the conventional matchmoving methods may not work.


StanWinstonSchool - How to Make a Zombie Horde on a Budget
StanWinstonSchool - How to Make a Zombie Horde on a Budget
English | 2h 17m | AVC1 1280x720 24 fps | AAC 256 Kbps 44.1 KHz | 3.87 GB
Genre: eLearning




StanWinstonSchool - Character Makeup Sculpture Breakdown & Moldmaking Part One
StanWinstonSchool - Character Makeup: Sculpture Breakdown & Moldmaking Part One
English | 5h 45m | AVC1 1280x720 24 fps | AAC 256 Kbps 48.0 KHz | 8.40 GB
Genre: eLearning




Stan Winston School How to Make a Mold - Mold-making Tips from a Master
Stan Winston School: How to Make a Mold - Mold-making Tips from a Master | 3.88 GB




Stan Winston School - Hybrid Character Design Practical to Digital

Duration 02:39:43




http://i58.fastpic.ru/big/2014/0419/51/928d4add97f844c21ceab84caf6f3b51.jpg



English | .mp4 | h264 992 kbps | 1440 x 900 24fps | AAC 44,1kHz mono | 4.53 Gb
Genre: eLearning


3DMotive - Intro to Topogun Series Vol.1-2 (NEW Link)
3DMotive - Intro to Topogun Series Vol.1-2 | 4.26 GB
English | AVC1 1280x720 30 fps | AAC 128 Kbps 44.1 KHz
Genre: eLearning

In this course, instructor Stephen Wells will take us through the complete pipeline of Topogun, as we learn the interface and functions needed to retopologize our game assets. We'll cover the tools needed as we retopo several complex character assets.


3DMotive - Creating and Texturing a Fantasy Shield with dDo Vol.1-2
3DMotive - Creating and Texturing a Fantasy Shield with dDo Vol.1-2
English | AVC1 1280x720 30 fps | AAC 128 Kbps 44.1 KHz | 4.43 GB
Genre: eLearning

In this course focused on sculpting and using dDo, instructor Galen Davis takes us through the complete pipeline of creating a Fantasy Shield. Davis demonstrates the ZBrush sculpting process, how to render out all the necessary texture maps, and then introduces you to dDo as we cover the complete texturing process with this powerful new software. dDo introduces a whole new tool for your game assets you won't want to miss!


3DMotive - Intro to ZBrush Series Vol.1-3
3DMotive - Intro to ZBrush Series Vol.1-3 | 3.58 GB
English | AVC1 1280x720 30 fps | AAC 128 Kbps 44.1 KHz
Genre: eLearning

In this complete beginner's series, Galen Davis covers a basic introduction to sculpting for games using Pixologic's ZBrush. This series will assume you have intermediate knowledge of 3ds Max or Maya, but have no experience with ZBrush, and are ready to get your hands dirty making assets using one of the leading software tools in the game and film industry.


3DMotive - Orc Head Zbrush Series Vol.1-5
3DMotive - Orc Head Zbrush Series Vol.1-5 | 5.02 GB
English | AVC1 1280x720 15 fps | AAC 128 Kbps 44.1 KHz
Genre: eLearning

Stephen Wells covers his process of sculpting, poly painting, and baking normal maps step-by-step for this Next-Gen Orc Head model. You will learn about various tools and workflow aspects of ZBrush and work your way through the sculpting process and become more familiar with the ZBrush interface and the use of its more powerful features.


3DMotive - Orc Body ZBrush Series Vol.1-5
3DMotive - Orc Body ZBrush Series Vol.1-5 | 8.61 GB
English | AVC 1280x720 30 fps | AAC 128 Kbps 44.1 KHz
Genre: eLearning

In this course, instructor Stephen Wells will be walking through the process of finishing his Next Gen Orc character while showing you tons of new tools, tips, and workflow methods used within ZBrush. In addition, he will also be covering the rendering process within Marmoset to create a final image for this character.


3DMotive - Character Animation for Games Vol.1-4
3DMotive - Character Animation for Games Vol.1-4 | 4.79 GB
English | AVC1 1280x720 30 fps | AAC 128 Kbps 44.1 KHz
Genre: eLearning

In this course, instructor Justin Harrison walks through the process of creating various animations commonly found within a game environment. Here he shows us how to create a walk cycle, run cycle, hit reaction animation, and a simple traversal animation while either animating from scratch, using reference, or a combination of both.