Digital-tutors : HDRI Workflow with Maya and Photoshop
Category : Tutorials


Digital-tutors : HDRI Workflow with Maya and Photoshop

 

Learn the fundamentals of High Dynamic Range Imaging and a proven workflow to creating and using HDR Images for a multitude to scenarios and projects. Contains over 2 hours of project-driven training for artists learning the creative and technical processes of HDRI and image-based lighting.





Popular highlights include:

  • HDRI Overview
  • Understanding Properties of HDR Images
  • Using 32-bit Color Space
  • 32-bit Image vs. 8-bit Image
  • Shooting Multiple Exposures with Camera
  • Bracketed Camera Exposures
  • Using Mirrored Ball for Environments
  • Naming and Organization of Exposure Sequences
  • Assembling Multiple Exposures into one HDR Image
  • Assembling Panoramic HDR Images
  • Removing Unwanted Subjects from Images
  • Color Correcting and Image Enhancement
  • Adjustment Layers for Image Alterations
  • Tone Mapping HDR Image for Low Dynamic Range Output
  • Setting up Image-based Lighting in Maya
  • Final Gathering in Maya
  • Reducing Animation Flickering
  • Rendering HDR Images from mental ray

Lesson Outline:
 

1.

Understanding the properties of a High Dynamic Range image

6:17

2.

Capturing HDR images with your camera

8:15

3.

Using a mirrored ball to capture your environment

4:06

4.

Using a fisheye camera lens to capture your environment

3:01

5.

Constructing a multi-exposure HDR image in Photoshop

6:12

6.

Building a multi-exposure HDR image in HDR Shop

4:23

7.

Unwrapping a mirrored ball image in HDR Shop

14:51

8.

Constructing a panoramic HDR image in Photoshop (part 1)

12:47

9.

Constructing a panoramic HDR image in Photoshop (part 2)

14:49

10.

Applying image adjustment effects to your HDR images

8:37

11.

Tone-mapping HDR image into a Low Dynamic Range color space

10:10

12.

Utilizing the Image Based Lighting node in Maya

6:10

13.

Settings to improve rendering quality in mental ray

8:05

14.

Alternative methods for setting up image based lighting in Maya

8:06

15.

Minimizing Final Gather flickering with animated scenes

10:31

16.

Rendering High Dynamic Range images from mental ray

16:17

 

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http://rapidshare.com/files/245741390/HDRI_Workflow_with_Maya_and_Photoshop.part1.rar

http://rapidshare.com/files/245747596/HDRI_Workflow_with_Maya_and_Photoshop.part2.rar

http://rapidshare.com/files/245757658/HDRI_Workflow_with_Maya_and_Photoshop.part3.rar

http://rapidshare.com/files/245767030/HDRI_Workflow_with_Maya_and_Photoshop.part4.rar

http://rapidshare.com/files/245771606/HDRI_Workflow_with_Maya_and_Photoshop.part5.rar

 

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